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Asenheim Dark Theme & Scanlines by jkyn

Imported from https://raw.githubusercontent.com/uso-archive/data/flomaster/data/usercss/132998.user.css

Screenshot of Asenheim Dark Theme & Scanlines

Details

Authorjkyn

LicenseNONE

Categoryasenheim

Created

Updated

Size7.8 kB

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Description

A Black Theme for tss.asenheim.org "Nostalgic Visual Novels on-line" plus some extra features. 2025 Update.

Notes

You can change the Scanlines and Scaling Modes in the ⚙️Options button in the Stylus extension.

Features:
● Dark Background
● Option to choose between scaling modes: Nearest Neighbor or Bilinear
● Different Scanlines
● Color Contrast
● Obscures the Sidebar and the Music Menus, and will show up when hovering
● Replaced the Sidebar Buttons
● Forced Scaling options (this seems to break some games, it's best to use browser zoom instead)

Originally I posted this in userstyles.org (https://userstyles.org/styles/132998/asenheim-dark-theme) but I think I'm locked out of that account? I don't understand what's going on with that website.
Either way I updated this in 2025 since some things have changed in Chrome/Firefox and it seems to have broken the CSS. I imagine it might have broken some games, I haven't playtested it enough but I have been stamping out some bugs in games that have exceptions. It also sort of messes the frontpage of the site with the game selection, giving it a black background, but it's not much of a big deal, I imagine most people just pick the game and move on.

Thank you to USO for the archival, otherwise I might have just lost it.

Source code

/* ==UserStyle==
@name         Asenheim Dark Theme & Scanlines
@author       jkyn
@namespace    jkyn
@description  A Black Theme for tss.asenheim.org "Nostalgic Visual Novels on-line" plus some extra features. 2025 Update.
@version      2
@license      NONE
@preprocessor uso
@advanced dropdown scanlines "Scanlines" {
    Simple_Scanlines "Simple*" <<<EOT #game_container::after {
    background-image: url('https://32bit.gitlab.io/asenheim/scanlines.png');
} EOT;
    None "None" <<<EOT #game_container::after {
    background-image: none;
} EOT;
    Noisy_Scanlines "Noisy" <<<EOT #game_container::after {
    background-image: url('https://32bit.gitlab.io/asenheim/scanlines.gif');
} EOT;
    White_Scanlines "White" <<<EOT #game_container::after {
    background-image: url('https://32bit.neocities.org/asenheim/white scanlines.png');
} EOT;
    Vertical "Vertical" <<<EOT #game_container::after {
    background-image: url('https://32bit.gitlab.io/asenheim/vertical.png');
} EOT;
    Checkerboard "Checkerboard" <<<EOT #game_container::after {
    background-image: url('https://32bit.gitlab.io/asenheim/checkerboard.png');
} EOT;
    fuck "Just fuck my shit up" <<<EOT #game_container::after {
    background-image: url('https://32bit.gitlab.io/asenheim/fuck.gif');
} EOT;

}
@advanced dropdown scanlinesopacity "Scanlines Transparency" {
    10 "10*" <<<EOT #game_container::after {
    opacity: 0.10;
} EOT;
    0 "0" <<<EOT #game_container::after {
    opacity: 0;
} EOT;
    5 "5" <<<EOT #game_container::after {
    opacity: 0.05;
} EOT;
    15 "15" <<<EOT #game_container::after {
    opacity: 0.15;
} EOT;
    20 "20" <<<EOT #game_container::after {
    opacity: 0.2;
} EOT;
    25 "25" <<<EOT #game_container::after {
    opacity: 0.25;
} EOT;
    30 "30" <<<EOT #game_container::after {
    opacity: 0.30;
} EOT;
    35 "35" <<<EOT #game_container::after {
    opacity: 0.35;
} EOT;
    40 "40" <<<EOT #game_container::after {
    opacity: 0.4;
} EOT;
    45 "45" <<<EOT #game_container::after {
    opacity: 0.45;
} EOT;
    50 "50" <<<EOT #game_container::after {
    opacity: 0.50;
} EOT;
    55 "55" <<<EOT #game_container::after {
    opacity: 0.55;
} EOT;
    60 "60" <<<EOT #game_container::after {
    opacity: 0.6;
} EOT;
    65 "65" <<<EOT #game_container::after {
    opacity: 0.65;
} EOT;
    70 "70" <<<EOT #game_container::after {
    opacity: 0.70;
} EOT;
    75 "75" <<<EOT #game_container::after {
    opacity: 0.75;
} EOT;
    80 "80" <<<EOT #game_container::after {
    opacity: 0.8;
} EOT;
    85 "85" <<<EOT #game_container::after {
    opacity: 0.85;
} EOT;
    90 "90" <<<EOT #game_container::after {
    opacity: 0.90;
} EOT;
    95 "95" <<<EOT #game_container::after {
    opacity: 0.95;
} EOT;
    100 "100" <<<EOT #game_container::after {
    opacity: 1;
} EOT;

}
@advanced dropdown scaling "Scaling Mode" {
    Bilinear__Smooth_ "Bilinear (Smoothing)*" <<<EOT html {
    image-rendering: auto;
    image-rendering: auto;
    image-rendering: auto;
    image-rendering: auto;
    image-rendering: auto;
    -ms-interpolation-mode: auto;
} EOT;
    Nearest_Neighbor__Pi "Nearest Neighbor (Pixelated)" <<<EOT html {
    image-rendering: optimizeSpeed;
    image-rendering: -moz-crisp-edges;
    image-rendering: -webkit-optimize-contrast;
    image-rendering: -o-crisp-edges;
    image-rendering: pixelated;
    -ms-interpolation-mode: nearest-neighbor;
} EOT;

}
@advanced dropdown zoom "Force Zoom (This breaks some games, disable if you encounter clicking problems)" {
    Disabled "Disabled*" <<<EOT #game_container{
      !transform: scale(1);
} EOT;
    2X "2X" <<<EOT #game_container{
      transform: scale(2);
} EOT;
    3X "3X" <<<EOT #game_container{
      transform: scale(3);
} EOT;

}
@advanced dropdown contrast "Color Contrast" {
    Disabled "Disabled*" <<<EOT html{
    filter: contrast(100%);
} EOT;
    Subtle "Subtle" <<<EOT html{
    filter: contrast(115%);
} EOT;
    Medium "Medium" <<<EOT html{
    filter: contrast(130%);
} EOT;
    High "High" <<<EOT html{
    filter: contrast(145%);
} EOT;

}
==/UserStyle== */
@-moz-document domain("tss.asenheim.org") {
#sfx_player,
#voice_player,
#music_player {
    -webkit-transition-duration: 0.3s;
    -moz-transition-duration: 0.3s;
    -o-transition-duration: 0.3s;
    transition-duration: 0.3s;
    display: block;
    opacity: 0.15;
    filter: blur(16px) grayscale(100%);
    transform-origin: top left;
    transform: scale(0.25, 0.5);
}
#sfx_player:hover,
#voice_player:hover,
#music_player:hover {
    opacity: 0.7;
    filter: blur(0px) grayscale(0%);
    transform: scaleX(1);
}
#options_button {
    background-image: url('https://32bit.gitlab.io/asenheim/options.png');
}
#save_button {
    background-image: url('https://32bit.gitlab.io/asenheim/save.png');
}
#load_button {
    background-image: url('https://32bit.gitlab.io/asenheim/load.png');
}
#log_button {
    background-image: url('https://32bit.gitlab.io/asenheim/log.png');
}
#screenshot_button {
    background-image: url('https://32bit.gitlab.io/asenheim/screenshot.png');
}
#exit_button {
    background-image: url('https://32bit.gitlab.io/asenheim/exit.png');
}
#report_button {
    background-image: url('https://32bit.gitlab.io/asenheim/report.png');
}
#help_button {
    background-image: url('https://32bit.gitlab.io/asenheim/help.png');
}
#options_button,
#save_button,
#load_button,
#log_button,
#screenshot_button,
#exit_button,
#report_button,
#help_button,
#ajax_button {
    width: 32px;
    height: 32px;
    margin: 4px;
    background-size: 32px 32px;
    background-repeat: no-repeat;
    -webkit-transition-duration: 0.3s;
    -moz-transition-duration: 0.3s;
    -o-transition-duration: 0.3s;
    transition-duration: 0.3s;
}
#options_button:hover,
#save_button:hover,
#load_button:hover,
#log_button:hover,
#screenshot_button:hover,
#exit_button:hover,
#report_button:hover,
#help_button:hover,
#ajax_button:hover {
    transform: scale(1.5);
    filter: drop-shadow(0px 6px 1px rgba(0, 0, 0, 0.8));
}
#ajax_indicator {
    width: 32px;
}
#user_panel {
    -webkit-transition-duration: 0.3s;
    -moz-transition-duration: 0.3s;
    -o-transition-duration: 0.3s;
    transition-duration: 0.3s;
    opacity: 0.2;
    filter: blur(4px);
    width: auto;
    height: auto;
    image-rendering: auto;
    transform-origin: top right;
    -ms-interpolation-mode: auto;
}
#user_panel:hover {
    opacity: 0.7;
    filter: blur(0px) grayscale(0%);
    padding-top: 4px;
    padding-right: 8px;
}
html{
	filter: contrast(100%);
    image-rendering: optimizeSpeed;
    image-rendering: -moz-crisp-edges;
    image-rendering: -webkit-optimize-contrast;
    image-rendering: -o-crisp-edges;
    image-rendering: pixelated;
    -ms-interpolation-mode: nearest-neighbor;
}
body {
    background-color: #222;
}
#game_container {
      /*transform: scale(1);*/
}
#game_container::after {
    pointer-events: none;
    background-image: url('https://32bit.gitlab.io/asenheim/scanlines.gif');
    position: fixed;
    top: 0;
    left: 0;
    z-index: 100;
    width: 100%;
    height: 100%;
    content: " ";
    opacity: 0.2;
}
#right_click_handle {
    -webkit-transition-duration: 0.3s;
    -moz-transition-duration: 0.3s;
    -o-transition-duration: 0.3s;
    transition-duration: 0.3s;
    opacity: 0.33;
}
#right_click_handle:hover {
    opacity: 1;
}
.center {}
canvas[id^="c_"] {}



/*[[scanlines]]*/
/*[[scanlinesopacity]]*/
/*[[scaling]]*/
/*[[zoom]]*/
/*[[contrast]]*/

}

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